In Cars 2: The Video Game, Disney Infinity and Disney Infinity: 2.0 Edition, a turbo meter fills up when the player drifts, does tricks, collects fuel canisters, or jumps over blue and white striped platforms. They can use it to do a short mini-boost which will aid them to win the race. In Cars 2: The Video Game and Cars 3: Driven-To-Win, if the turbo meter is filled up, the player can perform an "In the zone" ability, which lets the player form a force field and travel at remarkable speeds. The turbo meter can hold up to four mini-boosts for the Cars characters, and three for the normal vehicles in the Disney Infinity series.
In Cars: Fast as Lightning, the player can get a boost either by pressing the pedal just when the countdown at the start says, "GO!" or by quickly tapping when crossing a blue circle on the track.
Bolt's Super Strength • Fix-It Felix's Repair Power • C.H.R.O.M.E. Armor Shield • Pieces of Eight • Mickey's Car • Cinderella's Coach • Khan • Stitch's Blaster • Carl Fredricksen's Cane • King Candy's Dessert Topping • Sugar Rush Sky • Alice's Wonderland • Tulgey's Wood • Marlin's Reef • Nemo's Seascape • Rapunzel's Kingdom • Rapunzel's Birthday Sky • Dumbo the Flying Elephant • Astro Blasters Space Cruiser • Abu the Elephant
Ralph's Power of Destruction • Dr. Doofenshmirtz Damage-inator! • Electro-charge • Star Command Shield • User Control • Pizza Planet Delivery Truck • Maximus • Headless Horseman's Horse • Flamingo's Croquet Mallet • Hangin' Ten Stitch with Surfboard • Mike's New Car • Frozen Flourish • Chill in the Air • New Holland Skyline • Victor's Experiments • Halloweentown Sky • Jack's Scary Decorations • Electric Mayhem Bus • Condorman Glider • Jolly Roger
Chernabog's Power • Mickey's Sorcerer Hat • Violet's Force Field • Rapunzel's Healing • Angus • Phillipe • Calico's Helicopter • Cruella de Ville's Car • Tantor • Dragon Firework Cannon • Toy Story Mania Blaster • WALL-E's Collection • Buy 'N' Large Atmosphere • WALL-E's Fire Extinguisher